DIRECTORY
AWAKENINGS

eschamali

UN3
UN4
UN5
AUN1
AUN2
AUN3
AUN4
AUN5
AUN6
SN1
SN2
SN3
SN4
SN5
SN6
UNR
AUNR
GA1

GA1 – Jupiter’s Guardian-Superaltitude

GA1 – Jupiter’s Guardian-Superaltitude

99 Stamina | 15 Floors | 0.05% Supergravity | 25% Superaltitude

Drops
0-2.5b coins82m XP4x
10x
///
//
0-1x
0-1x
0-1x
1x
0-1x
w/
Park Break

+2970

FL (3/6) Invade

โšก4,000,000 hit
โšกDmg Cap (2.5b) all 5 turns
โšก25% ATK subs 5 turns
330b
HP Invade

450b HP Part Break Piece


๐Ÿ“
when break part does
(1.5x) 999 turns
VDP (1b) 5 turns

Under 50% HP does
2,800,000 hit
Absorb 1 turn

Otherwise does
4,000,000 hit
+ ATT Change to /



FL 1

โšก5×4 3 turns
โšก35,000 hit

โšก
โšก4 turn timer

โšก35,000 hit


No unique move-set at 5% HP


๐Ÿ“
Green can’t be delayed, but attacks in 4

Total preemptive hit is 70,000

Shieldra
(If two dead)
free turn
else
1,750,000 hit each

Green
5,000,000 hit


FL 2

โšก25% ATK team 3 turns

โšกAwoken Bind 4 turns

โšก50% move time 5 turns

Bottom 2: Only one spawn

โšก4 turn timer

โšก4 turn timer


๐Ÿ“
All can be delayed

RGB Gears
(If two dead)
free turn
else
1,250,000 hit each

L/D Gears
5,000,000 hit each


Check HP for next floor possible
Invade 4,000,000 hit


FL 3

Only one spawn

โšกBind all 5 turns
โšกVDP (1b) 7 turns

โšกSkill Bind 1 turns
โšก10c+ 7 turns


๐Ÿ“
Blue
1st turn/a) 3,700,000 hit +
sky 1 turn + refresh board

b) 3,700,000 hit + ATT Change to /

Red
1st turn/a) 3,774,000 hit + -2c 1 turn

b) 3,774,000 hit + ATT Change to to /


Check HP for next floor 3,905,000 hit


FL 4

โšก3,905,000 hit
โšกDmg Absorb (1b) 7 turns
โšก
Create 15 15


18M FUA to skip
At Super Res 20 does
Skill Delay 4 turns

Unalive into next floor 400,000 hit (no LS)


๐Ÿ“
a) 4,000,000 hit + ATT Change to / +
Skill Delay 1 turn to subs

b) 4,000,000 hit + ATT Change to / +
Haste subs 1 turn


Depending on your FUA –
Check HP for next floor 400,000 hit


FL 5

โšก400,000 hit
โšก (1.7x) 1 turn
โšก Absorb 1 turn


At Super Res 20 does
1 Barrier (80b)
-3c 1 turn


๐Ÿ“
Can be delayed

1st turn) 6,800,000 hit (enrage incl) +
50% shield 1 turn

Otherwise
4,000,000 hit +
ATT Change + Absorb // 1 turn


Check HP for next floor 4,000,000 hit
(Both Invade and FL6 do that)


FL 6

Only one spawn

โšก4,000,000 hit
โšก25% ATK both leads 1 turn
โšกAll orbs to

โšก4,000,000 hit
โšก95% shield 1 turn
โšก2 spinners 1 turn

โšก4,000,000 hit
โšกVDP (1b) 5 turns
โšก1 random color unmatchable 1 turn


๐Ÿ“
Dark
1st turn) 4,500,000 hit +
25% ATK all subs 1 turn + All orbs to

2nd turn) 4,750,000 hit +
25% ATK leads 1 turn + All orbs to

3rd turn) 5,000,000 hit +
25% ATK all subs 1 turn + All orbs to

4th turn)
(2x) 999 turns + All orbs to

5th turn) 10,000,000 hit (enrage incl)


Green
1st turn) 4,500,000 hit +
90% shield 1 turn + 2 spinners 1 turn

2nd turn) 4,750,000 hit +
85% ATK leads 1 turn + 2 spinners 1 turn

3rd turn) 5,000,000 hit +
85% ATK leads 1 turn + 2 spinners 1 turn

4th turn)
(2x) 999 turns + 75% shield 1 turn

5th turn) 10,000,000 hit (enrage incl)


Green
1st turn) 4,500,000 hit +
Recover 10% HP + blind all orbs

2nd turn) 4,750,000 hit +
Recover 10% HP +
unmatchable 1 turn

3rd turn) 5,000,000 hit +
Recover 10% HP + blind all orbs

4th turn)
(2x) 999 turns + unmatchable 1 turn

5th turn) 10,000,000 hit (enrage incl)


Check HP for next floor 5,000,000 hit
1st hit 2.5m with active shield, 2nd hit 2.5m without


FL 7

โšก2,500,000 hit
โšกVoid buffs

โšก2,500,000 hit (no AS shield)
โšก5×4
3 turns

โšก1 spinner 3 turns


๐Ÿ“
Both can be delayed

Both of them
(If one dead)
(4x) 999 turns + 50% shield 1 turn

Red
2,500,000
hit + 7/8/9c+ 1 turn

Blue
a) 2,550,000 hit
b) 2,500,000 hit + blind board
c) 2,500,000 hit + ATT Change to /


FL 8

Only one spawn

โšกAwoken Bind 3 turns
โšก1 Barrier
(900m)
โšก3 turn timer

โšก50% HP 3 turns
โšก1 Barrier
(900m)
โšก3 turn timer


At Super Res 30 does (regardless of timer)
5,304,000 hit

Timer to 1
Green: VDP (1b) 3 turns + 25% move time 1 turn
Blue: 50% shield 1 turn + 50% RCV 1 turn


๐Ÿ“
Green (100%-31%)
10,400,000
hit + ATT Change to /


Green (After SRes30 move) (in order)
1) 5,148,000 hit + 1 color to
2) 5,200,000 hit + 4 + 25% ATK team 1 turn
3) 5,304,000 hit + ATT Change to /


Blue (100%-31%)
10,400,000 hit + ATT Change to /


Blue (After SRes30 move) (in order)
1) 5,148,000 hit + 6
2) 5,200,000 hit + 10 + 25% ATK team 1 turn
3) 5,304,000 hit + ATT Change to /


FL 9

โšก400% Gravity

โšก9c+ 7 turns
โšกVDP (1b) 3 turns


๐Ÿ“
Both can be delayed

Sword
(If duval = deadval)
99% Gravity and unalives
(next floor no preemptive but can mess up shield cycle)
else
35% Gravity


Duval
Under 50% HP does
5,005,000 hit
1 Random Color Absorb 1 turn

-3c 1 turn

else
a) 5,005,000 hit + ATT Change to /
b) 5,005,000 hit
c) 4,004,000 hit + no sky 1 turn


FL 10

โšก Absorb 7 turns
โšก unmatchable 1 turn


๐Ÿ“
1st turn) 5,410,000 hit +
blind board + VDP (1b) 6 turns

a) 5,410,000 hit + ATT Change to /

b) 5,410,000 hit + ATT Change to / + Blind board



Check HP for next floor 5,500,000 hit


FL 11

โšก5,500,000 hit
โšกSkill Delay 4 to all
โšก2 Barriers (50b)
โšก sky 10 turns
โšก4 turn timer

230b Boss HP


๐Ÿ“
Can’t delay – Must kill in 4 turns, or
137,500,000 hit


Check HP for next floor 6,000,000 hit


FL 12

โšก6,000,000 hit
โšกVoid Assists 2 turns
โšก (1.7x) 1 turn

500b HP Boss
1t HP Part Break Piece – Weapon
2t HP Part Break Piece – Head


At Super Res 50 does all
6,000,000 hit

Dmg Absorb (1b) 1 turn
Dmg Cap (2b) all 5 turns


๐Ÿ“
1st turn) 10,200,000 hit (enrage incl) +
15  15 + no sky 15 turns

when break part #1
(2.5x) 999 turns

when break part #2
15,000,000 hit (2nd enrage incl) +
9c+ 5 turns + 50% shield 1 turn

Otherwise, from 100%-51% HP
a) 6,000,000 hit + ATT Change to /
b) 5,940,000 hit + 10 orbs + 1 spinners 1 turn
c) 5,880,000 hit + 5  5 + blind 6 orbs

After SRes50 move, from 49%-0% HP
a) 6,120,000 hit + ATT Change to /
b) 6,000,000 hit + 3 + 1 spinners 1 turn
c) 5,940,000 hit + 5  5 + -3c 1turn

1% HP or less
Awoken Bind 1 turn

then nuke next turn



Special thanks to (r/azure-flute)


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