99 Stamina | 12 Floors | 0.07% Supergravity | 25% Superaltitude | 1.5x HP for ![]()
| 100m XP | 100m Stock EXP | 3x ![]() | 7-9x ![]() (random colors) | 0-1x /![]() | 0x-4x w/ Park Break / / / /![]() | +5555 |
FL 1

⚡26,800 hit
⚡Dmg Abs (2.5b) 7 turns

⚡26,800 hit

⚡26,800 hit
⚡VDP (2b) 7 turns
⚡Skill Delay 4 to all
📝
Blue can’t be delayed
Total preemptive hit is 80,400
All of them
(If one dead)
free turn
else
683,000 hit each
Check HP for next floor 2,142,000 hit
FL 2

⚡2,142,000 hit
⚡
Absorb 7 turns
⚡Spinners left column 3 turns

At Super Res 50 does ALL
2,121,000 hit
Skill Bind 3 turns
All orbs to 

📝
Can be delayed
a) 2,100,000 hit +
sky 1 turn + weaken 4 orbs
b) 2,100,000 hit +
sky 1 turn + barb 4 orbs
FL 3
Only one spawn

⚡
unmatchable 2 turns
⚡VDP (2b) 7 turns
⚡Barb sky 3 turns

⚡Awoken Bind 2 turns
⚡VDP (2b) 7 turns
⚡Weak sky 3 turns
![]()
📝
Dark
1st turn) 2,200,000 hit +
25% ATK subs 3 turns +
Tape bottom row 3 turns
a) 2,244,000 hit
b) 2,200,000 hit + Cols 1&2 to
&
Light
1st turn) 2,200,000 hit +
0.01% ATK leads 3 turns +
Cloud 3 turns
a) 2,244,000 hit
b) 2,200,000 hit + Cols 1&2 to
&
Check HP for next floor 1,800,000 hit
FL 4

⚡1,800,000 hit
⚡Voids Assists 4 turns
⚡
sky 5 turns

At Super Res 50 does ALL
2,250,000 hit
Dmg Abs (2.5b) 5 turns
50% RCV 2 turns
📝
Otherwise does:
2,250,000 hit + ATT Change +
a) 25% ATK team 2 turns
b) create 5

c) 
to 
Check HP for next floor 2,520,000 hit
FL 5

⚡630,000 hit
⚡Skill Delay 4 to all

⚡630,000 hit
⚡Dmg Cap (2.5b) team 3 turns

⚡630,000 hit
⚡3 spinners 3 turn
Bottom 2: Only one spawn

⚡630,000 hit
⚡All orbs to 

⚡630,000 hit
⚡Fixed start
📝
All can be delayed
Total preemptive hit is 2,520,000
(If two dead)
free turn
else
714,000 hit each
Dark = 2,142,000 hit
Check HP for next floor possible 3,060,000 hit
FL 6
Only one spawn

⚡Awoken Bind 2 turns into 2,040,000 hit
⚡50% RCV 2 turns
⚡99% shield 7 turns

⚡3,060,000 hit
⚡12c+ 1 turn
⚡25% move time 2 turns
⚡99% shield 7 turns

15M FUA to skip
At Super Res 2 does
Bind all 3 turns +
Unalive – into next FL 315,000 hit (no LS)
📝
Amaterasu
Under 50% HP does
3,343,000 hit + 

sky 5 turn +
All orbs to 

+
25% ATK team 3 turns
else
a) 3,468,000 hit
b) 3,400,000 hit + top 2 rows to 
c) 3,400,000 hit + weaken 4 orbs
Tsu
1st turn) 3,400,000 hit + Col 3 to
+ 11c+ 1 turn
2nd turn) 3,468,000 hit + Col 3 to
+ 10c+ 1 turn
3rd turn) 3,536,000 hit + Col 3 to
+ 9c+ 1 turn +
VDP (500m) 4 turns
4th turn) 3,570,000 hit + 8 
5th turn) 3,672,000 hit + 8 
6th turn) 3,774,000 hit + All orbs to 
7th turn) Bye
FL 7

⚡315,000 hit
⚡All orbs to 


⚡

Absorb 7 turns
⚡
(3x) 1 turn

No unique move-set at 50% HP
📝
1st turn) 9,135,000 hit (inc enrage) + 5×4 3 turns
a) 3,500,000 hit + 0.01% ATK leads 2 turns + barb 4 orbs
b) 3,570,000 hit + Cols 1&6 to 
c) 3,500,000 hit + Cols 1&5 to 
FL 8
One pair will spawn

⚡2,700,000 hit
⚡
sky 5 turns
⚡All orbs to 



⚡25% ATK team 3 turns

⚡2,700,000 hit
⚡Skill Bind 3 turns
⚡All orbs to 



⚡50% RCV 2 turns

⚡2,700,000 hit
⚡VDP (2b) 7 turns
⚡All orbs to 



⚡25% move time 2 turns
![]()
📝
Pet Dragons
(If alone)
+(their color) sky 5 turns + unalive
else
600,000 hit + create 8 orbs (their color)
Hino
(If alone)
100% Gravity into 3,600,000 hit
(At 50% HP)
3,000,000 hit +
VDP (2b) 5 turns + 0.01% ATK subs 3 turns
else
a) 3,060,000 hit
b) 3,000,000 hit + 50% RCV 1 turn
c) 3,000,000 hit + create 7

Orochi
(If alone)
100% Gravity into 3,600,000 hit
(At 50% HP)
3,000,000 hit +
VDP (2b) 5 turns + All orbs ![]()
else
a) 3,060,000 hit
b) 3,000,000 hit + Skill Delay 2 all
c) 3,000,000 hit + create 6

Susano
(If alone)
100% Gravity into 3,600,000 hit
(At 50% HP)
3,000,000 hit + 
Absorb 2 turns + refresh board
else
a) 3,060,000 hit
b) 3,000,000 hit + 50% shield 1 turn
c) 3,000,000 hit + create 6

FL 9
Only one spawn

⚡3 Barriers (50b)
⚡Skill Delay 4 to leads
⚡-4c 4 turns

⚡3 Barriers (50b)
⚡Skill Delay 4 to leads
⚡Weaken sky 4 turns

⚡3 Barriers (50b)
⚡Skill Delay 4 to leads
⚡Blind sky 4 turns

At Super Res 50 does ALL (regardless of timer)
Antares
Awoken Bind 2 turns into 2,409,000 hit +
3 spinners 3 turns
Lakshimi
Awoken Bind 2 turns into 2,409,000 hit +
5×4 3 turns
Spica
3,723,000 hit +
5×4 3 turns + 
unmatchable 2 turns
📝
All of them 100-50% HP
3 free turns, then 12,154,500 hit
Antares (after SRes50 move)
b) 3,723,000 hit + VDP (2b) 7 turns
Antares (after b) move)
c) 3,723,000 hit +
7 orbs
d) 3,723,000 hit +
sky 1 turn
Lakshimi (after SRes50 move)
b) 3,723,000 hit + 0.01% ATK subs 3 turns
Lakshimi (after b) move)
c) 3,723,000 hit + 50% RCV 1 turn
d) 3,723,000 hit +
sky 1 turn
Spica (after SRes50 move)
b) 3,723,000 hit + 0.01% ATK leads 3 turns
Spica (after b) move)
c) 3,723,000 hit + 25% ATK team 1 turn
d) 3,723,000 hit +
sky 1 turn
FL 10
Only one spawn

⚡Lead Swap 3 turns
⚡Barb 4 orbs

⚡Lead Swap 3 turns
⚡50% HP 2 turns

At Super Res 20 does
4,050,000 hit + VDP (2b) 5 turns +
Athena: barb sky 3 turns
Meta: 2 spinners 3 turns
📝
Athena 100-21% HP
a) 3,825,000 hit + 3 spinners 1 turn
b) 3,825,000 hit + weaken 4 orbs
c) 3,825,000 hit + Col 2
to + Col 3 to 
Athena (after SRes20 move)
d) 4,050,000 hit + ATT Change
Meta 100-21% HP
a) 3,825,000 hit + Skill Delay 2 to all
b) 3,825,000 hit + blind 5 orbs 3 turns
c) 3,825,000 hit + Rows 1&2 to
Meta (after SRes20 move)
d) 4,050,000 hit + ATT Change
FL 11

⚡6 Barriers (45b)
⚡Voids Assists 4 turns
📝
1st turn) 3,498,000 hit + barb 2 orbs
2nd turn) 3,579,000 hit + barb 4 orbs
3rd turn) 3,696,000 hit + barb 5 orbs
4th turn) 3,795,000 hit + barb 6 orbs
5th turn) 3,894,000 hit + barb 7 orbs
6th turn) 3,993,000 hit + barb 8 orbs
7th turn) bye
Check HP for next floor 3,600,000 hit
FL 12
Only one spawn

⚡3,600,000 hit
⚡All orbs to 
⚡VDP (2b) 999 turns
⚡2 spinners 5 turns

⚡3,600,000 hit
⚡All orbs to 
⚡VDP (2b) 999 turns
⚡2 spinners 5 turns

⚡3,600,000 hit
⚡All orbs to 
⚡VDP (2b) 999 turns
⚡2 spinners 5 turns

⚡3,600,000 hit
⚡All orbs to 
⚡VDP (2b) 999 turns
⚡2 spinners 5 turns

⚡3,600,000 hit
⚡All orbs to 
⚡VDP (2b) 999 turns
⚡2 spinners 5 turns
150b Part Break Piece
150b Part Break Piece

At Super Res 50 does
9,240,000 hit (enrage not incl)
25% move time 2 turns
+
Red: 5×4 3 turns
Blue: Weak sky 5 turns
Green: 25% RCV 3 turns
Light: 10c+ 5 turns
Dark: Blind sky 5 turns
📝
move after breaking part = highest priority
when break part #1)
4,000,000 hit + enrage (1.5x) 999 turns
when break part #2)
6,120,000 hit (enrage incl) +
(Same color) Absorb 5 turns
when break part #3)
Void Assists 5 turns into 6,000,000 hit (enrage incl)
1% HP or less
Awoken Bind 1 turn
then nuke next turn
If none of those conditions above meet he does:
4,080,000 hit (6,120,000 with enrage) +
a) Barb 4 orbs
b) 25% ATK team 1 turn + create 5 [their color] +
c) Weaken 4 orbs
d) Dmg Cap (2b) 3 subs 1 turn or
Dmg Cap (1.5b) leads subs 1 turn
10 orbs




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