DIRECTORY
AWAKENINGS

eschamali

UN3
UN4
UN5
AUN1
AUN2
AUN3
AUN4
AUN5
AUN6
SN1
SN2
SN3
SN4
SN5
SN6
UNR
AUNR
GA1

SN6 – Mad Quindecillion-Legged Mal. Entity-Superalt./Balanced Enh.

SN6 – Mad Quindecillion-Legged Mal. Entity-Superalt./Balanced Enh.

99 Stamina | 13 Floors | 0.06% Supergravity | 25% Superaltitude | 1.5x HP for

Drops
100m Stock EXP150m XP3x
1x
//
4-8x

(random colors)
0-4x

(random colors)
0-1x

0-1x w/
Park Break
1-2x
/
1x
+7777

FL Invade

⚡99% Gravity
⚡Barb sky 7 turns
150b Invade HP

300b Part Break Piece


📝
when break part)
Void Assist 4 turns into 6,020,000 hit +
Skill Delay 3 all


Otherwise does in order
ATT Change +
1) 3,570,000 hit
2) 3,990,000 hit
3) 4,410,000 hit

4) 4,935,000 hit
5) 7,035,000 hit
6) 7,890,000 hit



FL 1

⚡25,000 hit
⚡VDP (2b) 7 turns

⚡25,000 hit
⚡Skill Delay 3 all

⚡25,000 hit
⚡Barb 5 orbs

Bottom 2: Only one spawn

⚡25,000 hit
⚡Status Shield

⚡25,000 hit
⚡50% RCV 3 turns


📝
Light can’t be delayed (50% spawn)
Total hit is 80,400

All of them
(If two dead)
free turn
else
637,500 hit each


Check HP for next floor 2,790,000 hit


FL 2

Only one spawn

⚡2,790,000 hit
⚡
All orbs to
⚡10% ATK both leads 3 turns

⚡2,790,000 hit
⚡
All orbs to
⚡10% ATK subs 3 turns


14M FUA to skip
At Super Res 17.5 does ALL
3,162,000 hit
Blind sky 30 turns


📝
3rd turn) 3,160,000 hit +
Blue: Dmg Absorb (2b) 4 turns
Dark: VDP (2b) 4 turns
else
3,162,000 hit +
Blue: 3 spinners 1 turn
Dark: Random color Absorb 1 turn


FL 3

Only one spawn

⚡Dmg Absorb (2b) 7 turns
⚡ sky 7 turns

⚡ Absorb 7 turns
⚡ sky 7 turns


📝
Durga
Under 50% HP does
3,264,000 hit +

All orbs to + blind board

a) 3,264,000 hit
b) 3,200,000 hit + fixed start
c) 3,200,000 hit + 1% ATK 2 allies 1 turn

Tachi
Under 50% HP does
3,264,000 hit +
All orbs + VDP (2b) 5 turns


a) 3,264,000 hit
b) 3,200,000 hit + Row 3 to + Row 4 to
c) 3,200,000 hit + 1% ATK 2 allies 1 turn


FL 4

⚡Awoken Bind 2 turns
⚡ sky 7 turns


At Super Res 20 does ALL
(All 1 turn)
Awoken Bind into bind all
No Skyfall

sky
2 spinners

fixed start
150% move time


Erase all the

if PASSED does
Haste 1 to all + unalive
if FAILED does
You die


📝
Otherwise does:
a) 3,417,000 hit + cloud or tape 1 turn
b) 3,417,000 hit + create 6 6


FL 5

⚡50% HP 2 turns
⚡1 Barrier (80b)
⚡99% Gravity


At Super Res 50 does all
3,519,000 hit
VDP (2b) 5 turns
50% RCV 2 turns


📝
Can be delayed

1st turn) 4,519,000 hit +
all orbs to + blind 7 orbs

after the 2 moves above)
3,519,000 hit +
a) 4 barb orbs
b) 8
c) Row 2 to + Row 5 to

Check HP for next floor 3,060,000 hit


FL 6

⚡765,000 hit
⚡25% ATK all 2 turns

⚡765,000 hit
⚡50% move time 5 turns

⚡765,000 hit
⚡All orbs to

Bottom 2: Only one spawn

⚡765,000 hit
⚡
Dmg Absorb (2b) 7 turns

⚡765,000 hit
⚡10c+ 7 turns


📝
All can be delayed
Total preemptive is 3,060,000

All of them
(If two dead)
free turn
else
867,500 hit each
(All 4 = 3,470,000)


FL 7

⚡5×4 3 turns
⚡VDP (2b) 7 turns


16M FUA to skip
At Super Res ~17 does all
-3c 5 turns
Unalive (no LS into 580,000 hit next floor)


📝
4th turn) 3,500,000 hit + 10c+ 4 turns + refresh board

a) 3,500,000 hit + sky 1 turn + refresh board
b) 3,500,000 hit + blind sky 1 turn + refresh board
c) 3,500,000 hit + Skill Delay 2 all


FL 8

⚡580,000 hit
⚡
Dmg Abs (2b) 7 turns
⚡2 spinners 3 turns

⚡Dmg Cap (2b) all 3 turns


📝
Whiskeel
Under 50% HP does all
2,900,000 hit

25% ATK team 3 turns

Haste 15 both leads

a) 2,958,000 hit
b) 2,900,000 hit + recover 10% HP
c) 2,900,000 hit + Skill Delay 2 to subs

Carbuncle
(If Whiskeel dead)
Weaken 6 orbs and unalives
else
700,000 hit + Dmg Cap (1b) 2 allies 1 turn


FL 9

Only one spawn

⚡Lead Swap 2 turns
⚡
unmatchable 2 turns

⚡Lead Swap 2 turns
⚡
unmatchable 2 turns


📝
BMacha
1st turn) 3,650,000 hit + Cloud 3 turns +
Col 1,3,5 to + Col 2,4,6 to

a) 3,650,000 hit + weaken 4 orbs
b) 3,650,000 hit + blind 6 orbs
c) 3,650,000 hit + 10 orbs


GMacha
1st turn) 3,650,000 hit + tape 3 turns +
Row 1,3,5 to + Row 2,4 to

a) 3,650,000 hit + barb 4 orbs
b) 3,650,000 hit + create 6
c) 3,650,000 hit + 10 orbs

Check HP for next floor 3,600,000 hit


FL 10

Only one spawn

⚡3,600,000 hit
⚡ Absorb 2 turns
⚡11c+ 2 turns
⚡Skill Bind 2 turns

⚡3,600,000 hit
⚡ Absorb 2 turns
⚡Skill Delay 2-3 to subs
⚡All orbs

⚡3,600,000 hit
⚡ Absorb 2 turns
⚡25% move time 2 turns
⚡ sky 7 turns


📝
Kyori
Under 50% HP does all
4,080,000 hit

All orbs to

VDP (2b) 5 turns

a) 4,080,000 hit + 1% ATK 3 allies 1 turn
b) 4,000,000 hit + 9
c) 4,000,000 hit +
Row 1 to + Row 2 to + Row 5 to


Akine
Under 50% HP does all
4,080,000 hit

All orbs to

VDP (2b) 5 turns

a) 4,080,000 hit + 1% ATK 3 allies 1 turn
b) 4,000,000 hit + -4c 1 turn
c) 4,000,000 hit +
Row 1 to + Row 2 to + Row 5 to


Selica
Under 50% HP does all
4,080,000 hit

All orbs to

VDP (2b) 5 turns

a) 4,080,000 hit + 1% ATK 3 allies 1 turn
b) 4,000,000 hit + weaken 4 orbs
c) 4,000,000 hit +
Row 1 to + Row 5 to + Row 6 to

Next floor can hit for 4,100,000 if blind sky exists


FL 11

Only one spawn

⚡Voids Assists 4 turns
⚡Blind sky 5 turns
(Already exists penalty:
4,100,000 hit)

⚡Voids Assists 4 turns
⚡Weak sky 5 turns


At Super Res 50 does all
4,100,000 hit
300% Gravity
All orbs to [their 2 colors]
+
Lisette: 3 spinners 3 turns
Hermei: Dmg Cap (1b) 3 allies 3 turns


📝
Lisette
a) 4,182,000 hit + 6 6
b) 4,182,000 hit + 25% ATK team 1 turn
c) 4,182,000 hit + VDP (2b) 1 turn

Hermei
a) 4,182,000 hit + 7 7
b) 4,182,000 hit + 50% RCV 1 turn
c) 4,182,000 hit + Dmg Absorb (2b) 1 turn


Check HP for next floor 3,780,000 hit


FL 12

⚡3,780,000 hit
⚡Awoken Bind
2 turns
⚡ unmatchable 2 turns


At Super Res 20 does all
5×4 4 turns
75% shield 4 turns
1 spinner 4 turns
Dmg Cap (2b) allies 4 turns
Nuke in 4 turns


📝
100-21% HP
a) 4,284,000 hit + 15

b) 4,284,000 hit + 50% RCV 1 turn

a) 4,284,000 hit + 25% move time 1 turn +
All orbs to


Next floor 3,960,000 hit


FL 13

⚡3,960,000 hit
⚡2 Barriers (40b)
⚡All orbs to


At Super Res 50 does all
11,000,000 hit
Bind all 6 turns
All orbs to


📝
(every 4th turn)
2 Barriers (40b) + Enrage (1.2x) 2 turns

5% or less HP
1) 4,440,000 hit + All orbs to + All orbs
(Nuke following turn)


If none of those conditions above meet he does:
while barrier up:
a) 4,488,000 hit + 4 barb orbs

b) 4,488,000 hit + 50% RCV 1 turn

c) 4,400,000 hit + blind all orbs + Skill Delay 2 all

while barrier down:
a) 4,400,000 hit +
VDP (2b) 1 turn + all orbs to

b) 4,488,000 hit + Random Color Absorb 1 turn

c) 4,488,000 hit + 2 spinners 1 turn



Special thanks to (r/azure-flute)


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