That are not in game
1. Fast EvoSince we have stock XP now, we should be able to quick evo Lil Red Dragon -> Volcano Hurricane in one go. Doing that right now SUCKS.
EDIT 5.19.25: Stock XP is now auto-added when evoing, but you still can’t skip evo straight to the desired monster.
2. Shield Values
Does not display shield % for all units yet, but IMO
doesn’t really matter until you also have….
3. Enemy HP
Hold [ENEMY MONSTER] to see current [HP/TOTAL HP] feature in the game. Until then, we have to guestimate with trial/error with damage caps or gravity. Not to mention their defense stat.4. Extend Latent procedureFeeding these fucks 
and any latent
in one sitting is still a no go. Could be part of Max Enhance feature but noooooo you know how much we love enjoy sub optimization.
EDIT 2.8.24: Part of today’s update !!5. SA Monster Information
Can’t see LV110/120 Super Awakening information on unit unless is LV limit broken (-1 SSG). But you can see LV110/120 info on the evo tree?
EDIT 5.19.25: All evolutions (and current view) show’s possible SA.
6. Monster Exchange
Should have a multiplier instead of [Repeat > Ok] process.
I don’t want to experience 5 Rainbow Medal to 1 Black Medal exchange pain x10 times.
7. Monster Trade
Should have a fast -> larger scale setup, like maybe x3 the same trade in one go OR have a favorites trade setup.
Right now its too tedious for the value it returns.
A guy with 99 green apples should be able to trade a guy with 99 red apples without both of them making 33 trips.x. Monster Trade [B]
Can’t trade units you don’t have in monster book (crying in Grim Keeper).
8. The Lead Swap Latent dilemmaBest latent for your lead. 🤡 for friends though. Means after you use it you have to swap it out (nobody does this. why is it designed like this.)
EDIT 5.19.24: Current update has 3 helper slots for friends. Best friends still see your latest lead though which would probamaybe be a lead swap holder.
9. Use my leads!!
Plenty of friends that are active but too bad we still message like its AOL 1998 in game.
Simple solution – have statuses so maybe we can do LF something
Complex solution – Request a lead/equip combo -> Rewards PAL points (& idk evo mats?) if accepted [you need the cards as requirement obviously] & “Rents” out the acceptor’s #1 or #2 slot for the day. If they try to use it, it can be locked like how you see the “Fixed Leader” show up on dungeons.
10. Team Info view should have
a) Awakenings – should display true multiplier value when hovering on them (holding).b) On/Off toggle to in/exclude self-helper awakenings
c) 1/2/3 Slider for transformation sequence like in the formation maker (for viewing eHP, resists, and displaying…)
d) True Shield % Value of both LS
11. Un-counterable mechanics (-combo orbs & weaken orb sky debuffs)
The way the game has worked is that if you use an active that does the opposite of the debuff, it overwrites it.
These two are special for some reason🤔
12. Friends system
LOL
PAD Essentials
One response to “PAD Essentials”
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They actually (kinda) solved the 8th with the friend slot system renewal (NOT friend system renewal). Now you can put any three monsters in your box as leads your friends can use, so you can choose a sub monster with sub latents on it. If you only have a single copy of a lead monster then you are still prone to the lead swap latent issue, but the rework is better than nothing.
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